![]() ![]() The only clue: whispers of the Dragonfall. One that soon has you and your team caught on the wrong side of a deadly conspiracy. Now, a new threat is rising, one that could mean untold chaos and devastation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday. It’s a place where power is ephemeral, almost anything goes, and the right connections can be the difference between success and starvation. Germany is splintered – a stable anarchy known as the “Flux State” controls the city of Berlin. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is just a distant memory. Unchecked advances in technology have blurred the line between man and machine. It’s 42 years later – 2054 – and the world has changed. It took German forces nearly four months to finally shoot her down – and when they finally did, the event became known as the Dragonfall. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany unleashing fire, death, and untold destruction across the countryside. In 2012, magic returned to our world, awakening powerful creatures of myth and legend. This Page: Shadowrun Dragonfall Walkthrough.Part 3: Safehouse & All Vendors Available.This game includes Non-realistic looking violence towards human characters, Mild bad language. ![]() Please note that viewers must be at least 12 to watch, so no harm comes to those with innocent eyes. ![]()
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